STEM Discovery Campaign 2022

One year more, ATELIER for STE(A)M Erasmus+ project collaborates with the STEM Discovery Campaign. 

The 2022 STEM Discovery Campaign is a joint international initiative organised by Scientix that invites projects, organisations, libraries, schools, universities and youth clubs across Europe and around the world to celebrate careers and studies in the fields of Science, Technology, Engineering and Mathematics (STEM).

Works made by our students

We continue publishing some of the works made by our students in the framework of the project.

In this case, we show you some of the works made by the students of our Portuguese partner “Colegio Militar”. These presentations were released in our last virtual meeting.

Crystal on the rocks

The colour of food

Colour Blidness   Color_blindness (2).pdf


SDC 2021 Competition results released

We are glad to inform that, after evaluating the entries received to our competitition, we are ready to release the best ones.

The three best works shows a very innovative and artistic ways to enjoy with the Science and the colours.

From the light of the Sun to create a rainbow to work with the simetries drawing beautiful pieces of art using colours.

We hope you can enjoy as much as we did with these works related to “The colours of Science”:

Once again, the collaborations between STEM projects and organizations is being a great way to build Europe. We thank to Scientix for this cooperation. We highlight the main results of the STEM Discovery Campaign this year:

Health and colour

Our students were working in five works related with the colour and health. From the black death to the psicology of the colour trough some ideas about the yellow colour and the illness, the vitiligo and the albinism.

We invite you to download their works and learn a bit more about the relation between health and colours.

STEM Discovery Campaign 2021 Competition

The colours of Science – Atelier for STE(A)M 2” Erasmus+ Project invites teachers and educators to show how they continue teaching in these difficult times and organizes a new competition to highlight the best practices in STEAM learning. This year we would like to know examples where remote learning is present. It would be very interesting to discover how we are adapting our work to this new reality, where we need to maintain the active learning in a distance framework, to teach STEAM topics.

The best proposals will win a power bank and will be published in the website of the project, as examples of good practices.

Terms and Conditions

Annex 1

Annex 2